![]() Fire and Cold | Fire and cold graphics of numerous items, spells, and abilities have been recolored to appear more realistic.Club Proficiency | Club proficiency now displays correctly on character records.Cloud Spells | Several Cloud Spell visual effects have been updated to match their color descriptions (including Cloudkill, Stinking Cloud, Death Fog, and Incendiary Cloud).Cloud Projectiles | Updated Cloud Projectiles so they are cleared by Zone of Sweet Air.Chaotic Commands | Chaotic Commands now use the correct projectiles at all levels.Chaos Shield | Chaos Shield and Improved Chaos Shield now use graphics distinct from Miscast Magic.Call Lightning and Pillar Spells | Effects that involve pillar animations, such as Call Lightning have been remastered into a single animation sequence rather than several stacked animations.Detect Illusion | Corrected the casting range on Detect Illusion.Breach | Breach now uses projectiles and visuals consistent with the other spell protection removal spells.Bigby’s Hand Spells | Updated spell graphics and fixed saving throws for Bigby’s Clenched Fist and Bigby’s Crushing Hand.Aid Bonuses | Aid bonuses to hits and damage now display correctly on the inventory screen, and the status icon displays on the character record screen.In-game, on the main menu, you will see that the build is 2.6.6.0 If you don't see the road_to_2.6 in the drop down menu, please restart Steam Choose the road_to_2.6 in the drop down menu In your Steam Library, Right-Click on the game and choose “Properties” Clear your override folder before testing the beta build Please make sure you're using a clean (unmodded) install. How to opt-in & verify you're using the correct version on Steam: Tell us about major issues affecting saves, visuals, sound & quality - comment below! Tell us about *new bugs (the beta shouldn't add any issues) - comment below! Playthrough some quests & VOTE on the release IWD | Fixed a crash when using Spirit Wolves by Totemic Druid IWD | Reinstalled pincers on the druid boring beetle form SOD | Fixed a crash in the music system during the Neothelid fight in the Ritual Chamber SOD | Fixed a Linux crash after a dialogue with Corporal Duncan, near the end of Chapter 10 SOD | Fixed a crash when travelling to the Coalition Camp This is why we're calling for your help again- testing a 2.6.6 Beta before it's released as a stable patch!Īll Games | The World Map no longer reopens when travelling to the same locationĪll Games | Prevented extra button click noises from playing in the UIĪll Games | Lightning bolts from the lightning trap and mephit attacks will no longer bounceĪll Games | Fixed the removing of Melf's Minute Meteors (and any similarly implemented spell) when a character moves in MultiplayerĪll Games | Fixed a Multiplayer issue where a newly added party member was not visible or controllableĪll Games | Fixed a Multiplayer issue where the 6th slot characters were having the HP and inventory inadvertently changedĪll Games | Fixed a rare issue where clicking on Multiplayer would crash the gameīGI | Tremain will now successfully revive his sonīGI | Yeslick's special ability Dispel Magic no longer applies the continuous graphical effectīGII | Right-clicking on creatures will once again play their default sound ![]() We've identified a few issues introduced by the patch that require an immediate fix. The long-awaited 2.6 Patch for Baldur's Gate, Baldur's Gate II & Icewind Dale Enhanced Editions on PC, Mac and Linux launched successfully! Our community testers played a HUGE role in this success, and everyone on our team is here humbled by your support and feedback.
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